# Introducing TTRPGs to new players

**URL:** https://discourse.rpgcauldron.com/t/introducing-ttrpgs-to-new-players/69
**Category:** Play
**Created:** [September 21, 2021, 1:57am UTC](https://discourse.rpgcauldron.com/t/introducing-ttrpgs-to-new-players/69 "2021-09-21T01:57:25Z")
**Posts on this page:** 1
**Showing post:** 17

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### Author: ![danreuben](https://discourse.rpgcauldron.com/user_avatar/discourse.rpgcauldron.com/danreuben/32/764_2.png) [@danreuben](https://discourse.rpgcauldron.com/u/danreuben)
#### Post date: [September 22, 2021, 2:45pm UTC](https://discourse.rpgcauldron.com/t/introducing-ttrpgs-to-new-players/69/17 "2021-09-22T14:45:09Z")

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> [@What are you actually playing?](https://discourse.rpgcauldron.com/t/what-are-you-actually-playing/183/5):
>
> Currently playing a gm-less coop [Ironsworn](https://www.ironswornrpg.com/) journal adventure on Discord with an old gaming buddy. We had been playing Kingdom Death every week before the pandemic. After the social distancing stuff took affect in our lives our weekly rituals stopped for a long while.

Playing [Kingdom Death](https://kingdomdeath.com/) and Ironsworn over the past 4 years has been an enlightening experience in gm-less style play. In short, the fondness I have is purely driven by the enabling nature it provides.

Regarding play with my partner I aim to provide an experience that reinforces teachings through practice. She wants to feel more comfortable flexing narrative muscles with the nephews. I want her to be able to accomplish that when I am not there. If I just run a standard GM / Player structure she will not develop her skills of stitching together loose ideas into a cohesive whole as well.

My selfish goal is to make more GMs in my life. 😁

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