# Module Writing Tips

**URL:** <https://discourse.rpgcauldron.com/t/module-writing-tips/3540>\
**Category:** Blogs\
**Created:** [April 7, 2026, 12:37am UTC](https://discourse.rpgcauldron.com/t/module-writing-tips/3540 "2026-04-07T00:37:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![yochaigal](https://discourse.rpgcauldron.com/user_avatar/discourse.rpgcauldron.com/yochaigal/32/1912_2.png) [@yochaigal](https://discourse.rpgcauldron.com/u/yochaigal)\
**Post date:** [April 7, 2026, 12:37am UTC](https://discourse.rpgcauldron.com/t/module-writing-tips/3540/1 "2026-04-07T00:37:11Z")

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> **[Module Writing Tips](https://newschoolrevolution.com/module-writing-tips/)**
>
> Writing dungeon locations is hard. I'm not referring to the creating a dungeon (that presents its own sort of challenge) but rather the actual act of writing...

I wrote up a few tips for writing modules. I hope folks find it interesting! I might add to it over time.

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**Author:** ![pladohsghost](https://discourse.rpgcauldron.com/user_avatar/discourse.rpgcauldron.com/pladohsghost/32/1998_2.png) [@pladohsghost](https://discourse.rpgcauldron.com/u/pladohsghost)\
**Post date:** [April 7, 2026, 1:01pm UTC](https://discourse.rpgcauldron.com/t/module-writing-tips/3540/2 "2026-04-07T13:01:44Z")

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I guess I’d add something about light sources. What PCs can see when they open a door or enter a chamber depends on what light source they have. I only want to describe what they can actually see in the light.
