# Turn duration in 0e context

**URL:** https://discourse.rpgcauldron.com/t/turn-duration-in-0e-context/3572
**Category:** Blogs
**Tags:** rules
**Created:** [May 24, 2026, 5:42pm UTC](https://discourse.rpgcauldron.com/t/turn-duration-in-0e-context/3572 "2026-05-24T17:42:41Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![Vladar](https://discourse.rpgcauldron.com/user_avatar/discourse.rpgcauldron.com/vladar/32/122_2.png) [@Vladar](https://discourse.rpgcauldron.com/u/Vladar)
#### Post date: [May 24, 2026, 5:42pm UTC](https://discourse.rpgcauldron.com/t/turn-duration-in-0e-context/3572/1 "2026-05-24T17:42:41Z")

</div>

I’ve compiled my musings and conclusions on what is _really_ meant by the “turn” duration in OD&D spells.

> **[Turn duration in 0e context](https://vladar.bearblog.dev/turn-duration-in-0e-context/)**
>
> Making sense of spell duration in OD&D.
