Hello again, y’all.
So, my next question in my series of “please answer my questions” series
Can you please share your favorite adventure modules (I don’t actually know what the proper term is) for O/NSR games. I’m currently reading Cairn and Cairn variants. That said, don’t limit yourself to Cairn.
I’m trying to see what a well written adventure (or campaign, if that’s an option) looks like and what I should be striving for when I create my own.
Thanks!
PS I suck at technology. Please provide a link if you can.
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I’ve written a few posts on this:
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Haha! That’s a lot of options. Can you recommend a few that address some of the stuff I’ve been talking about over the past few days? Or maybe just like 3 -5 that I can read to better understand the format?
Winter’s Daughter is the gold standard of a dungeon that’s well-formatted and compelling.
I already mentioned it in the other thread but I ran the Lair of the Gobbler recently and I found it to be really good.
For something larger than just one dungeon, check out The Black Wyrm of Brandonsford.
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Can’t beat the Trilemma Adventures. There’s more than 50 free one page dungeons.
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I’ve had some success with Mount Zorgoth by Highland Paranormal Society. I’ve used it with kids ages 6-12 year old using very light systems (like RISUS and Roll For Shoes), but it’s not made for a specific system, so a more OSR/NSR type system might work.
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