[Blog Post] Treasure Trouble - Treasure and the failure of Gygaxian Imagination

Just put up a new post on Treasure in Classic RPG discussing the limitations and failures of random treasure generation, the goals and purposes of treasure and how they fight. It’s basically huge piles of coins v. encumbrance rules and the dream of interesting treasure.

Thought I’d share it here as well as with those few who read All Dead Generations


Oh! You beat me to posting a link to this :smiley: very well done post

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