Follow the Bones in play

Every once in a while, Follow the Bones players (or prospective players) would ask me for an extended example of play, so I finally buckled down and wrote a series of blog posts walking through the major procedures. Here are all of the entries:

  1. Follow the Bones in play
  2. Into the Wood
  3. Strange Encounters
  4. Straying From the Path
  5. Two Houses and a Fight
  6. Cutting to the Chase

People have also asked for an Actual Play, but I don’t do videos, so if anyone is looking for a subject to tackle on their YouTube or PeerTube channel, that’s one to consider. Please link me to it if you do.

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This is excellent, thank you! I played the game only weeks ago, and this would have speeded up my comprehension considerably.

I have a question, though, if you don‘t mind, on the first scene in your example, corpses dangling from the trees. My instinct would be that they might not be wholly dead, and thus I’d pose a question like: Are they all completely lifeless?

The problem, though, is that a no in this case would introduce an additional peril without the oracle saying so. Is that okay or would you recommend asking regular questions, with the sole intent to gather information? And only a peril introduced by the oracle could be a corpse coming to life?

Not sure if I‘ve made myself clear… Maybe more generally, my question is, can I introduce an additional danger without the oracle saying so?

No, that’s fine. You can ask questions that introduce potential consequences. That can be a bit risky, since you could end up with both the logical consequence of your question and a Peril from your roll, but that just makes things interesting, right?

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This walkthrough has finally made solo play click for me. I’ve been wanting to give it a go for a while but wasn’t sure where to start. Most of the systems and procedures I found were a lot more complex than the RPGs I like to play. Now I have procedures that make sense to me, a solid example of play and most importantly the motivation to give it a go.

Thank you!

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That’s cool to hear. Glad it helped things click for you!

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