Instructional Adventure Module

I’ve not been able to shake off a call for an adventure modeul specifcally to teach how to play AD&D/OSRIC since I saw it mentioned a couple weeks back. Have begun sketching one out.

Am putting PCs in media res at outset, so the adventure is underway without the party having to buy gear or worry about getting to the site. Have begun sketching it out, beginning with exploration turns, as that seems to be one of the most used subsystems and yet isn’t explained thoroughly, nor even discussed as a formal process. Getting players accustomed to exploring spaces seems to be perhaps the most useful skill to teach at the outset.