I run an open table once a week for my coworkers during our lunch hour. Since May I’ve been running Hole in the Oak using OSE, and we’ve gone from 2 to 3 people playing per week to 8 people at our last session. Everyone seems to be having a good time, and overall I’m pretty happy with how its gone so far.
A few questions:
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I’ve been reading Gus L.'s blog, and something he emphasizes is the importance of resource management to classic dungeon delving. I feel like this plays a bigger role in sessions that last for hours rather than an hour, but does anyone have thoughts on how I can bring this resource pressure into my lunch time game?
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I am always look for ways to maximize “in dungeon” time at the table. I have a discord server set up for the group where I post up session reports, an updated map showing what was uncovered at the last session, a XP leaderboard, roster of current characters, and a graveyard for the folks that didn’t make it. In the future I’ll be encouraging people who play regularly to tell me via discord what their plans are for the next session and (if possible) lock down marching order and who will be carrying the torches/lanterns before getting to the table. Is there anything else that could be done pre-session to maximize time in dungeon finding treasure and getting eaten by monsters?
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Any other dungeon recommendations for an open table premised on repeated, short delves? I have Incandescent Grottoes, but looking for some other options in case folks want something that is more thematically consistent from room to room.