Planescape (2e) module reviews

For the last three years I’ve run a Planescape campaign through almost all of its modules. Now, after successfully finishing it, I want to look back and review these adventures, highlighting the pros and cons of each one, starting with the introductory one — “To Baator and Back”.

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Next one — a low-level investigation adventure set in Sigil.

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I’m going to post here that I’m enjoying reading this. Not only for your own satisfaction, but to allow you to keep posting, since there’s a certain limit to how often you can post in succession. I read the first two, will still need to read the third. Sigil/planescape always looked fun. Actually reading about the adventures might get me motivated enough to investigate further.

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