Thanks!
Regarding the image issue, this is something on your end, loading correctly for me. It’s either adblock, as you have suggested, or maybe a firewall, vpn, etc.
Thanks!
Regarding the image issue, this is something on your end, loading correctly for me. It’s either adblock, as you have suggested, or maybe a firewall, vpn, etc.
Yes, turned out it was my VPN. Sorry for bothering you!
The sixth tale from the Tales From the Infinite Staircase — The Dream Well, brings the characters into a ravaged githyanki fortress on the Astral Plane to solve the dream-riddles of the mysterious magical well.
In the seventh tale from the Tales From the Infinite Staircase — Reflections, the characters must navigate the infinite mirror library in search of a rare book that might help them defeat the Iron Shadow.
In the eighth and final tale from the Tales From the Infinite Staircase — A Devil’s Dream, the characters descend to the fetid swamp of Minauros, exploring the dreadful City of Chains, where the Iron Shadow had begun its spread.
The first review in the lineup of the adventures included in Dead Gods — the sequel to The Great Modron March anthology — Initial Forays is a short city investigation module set in the City of Doors.
Today’s review covers the first three chapters of Out of the Darkness — the first book of the Dead Gods, where the characters travel to Yggdrasil and discover a threat of the rising dark power.
In the Abyss takes the party to the Plane of Infinite Portals, where they must recover a misplaced weapon of mass destruction.
Continuing the Into the Light timeline of the Dead Gods, the Crossed Swords module throws the party amid the brewing conflict of the Athar and Signers factions.
People Under the Falls, Chapter IX of The Well of Worlds anthology, is a short high-level module that pits the party against a slaadi invasion force under the falls of the River Oceanus.
In the next two chapters of Out of the Darkness — the first book of the Dead Gods, the characters must return to the World Ash and then plunge to the Plane of Death to reveal the secrets hidden within the fortress of the dead god.
In the 6th chapter of Out of the Darkness — the first book of the Dead Gods, the party must travel to the Vault of the Drow on Oerth in search of the dark elf who knows where the Wand of Orcus is hidden.
7th chapter of Out of the Darkness, the first book of the Dead Gods, brings the characters to the deserts of Pelion, the deepest layer of Arborea, where they must unveil the secrets lying beneath the Last Spire.
Blood Storm is a very short module from the Well of Worlds anthology, where the adventurers stumble into a small Blood War conflict brought to some unsuspecting prime world town.
The 8th chapter of Out of the Darkness, the first book of the Dead Gods, brings the characters to the howling plane of Pandemonium, where they must find the hiding place of the Wand of Orcus before its rightful owner does.
Concluding the Into the Light timeline of the Dead Gods, the Mysteries of the Stones module plunges the party into fragments of memories of a dead and forgotten god, whose final wish they must fulfill.