Practical Examples and Analysis of TTRPG Layouts (Or, Steal From These Games)

Matt looks at some of his favorite layout in modern OSR design.

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This is awesome. I can’t wait to read more posts from this series.

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This is really nice. Perfect timing in fact as I start working on a new project haha.

FYI: If you change the top-right drop-down menu to “Classic”, it’s a slightly less annoying layout (still not a good one, which might be considered slightly ironic given the topic).

It’s an interesting analysis, though, well worth the zooming in :wink: