This is a direct cut-and-paste of a post I just made on r/osr, thought I’d bring it here as I’m sure there’ll be members with valuable insight!
I’ve recently started a new sandbox campaign, inspired by an interview with Luke Gearing on Ben Laurence’s Into the Megadungeon podcast. Luke’s group are exploring a megadungeon through weekly online sessions taking place during his lunchbreak. As someone with young children and a relatively demanding job this struck me as a tidy way of running the kind of game I enjoy the most.
I’m only one session in so I’m very interested to hear from other people who’ve run drop-in based sandbox style games, especially online and especially with such restricted timeframes! For context I’ve been running games since the 90s, and have recent experience for running a “long form” sandbox game over discord.
My main worries/concerns are:
- getting the most out of just one hour of play
- ending sessions at a natural stopping point…
- …so that it’s easy to pick up the following week
- sharing information between sessions
What are your thoughts? Here’s what Luke and Ben had to say:
https://podcasts.apple.com/us/podcast/into-the-megadungeon/id1698032870
…the episode also includes a great conversation about Gradient Descent