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Call for Dungeon Crawl Questions
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15
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687
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January 18, 2022
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How "Constant" Must a Character Be?
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7
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423
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January 15, 2022
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Why I love Dark Depths
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2
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838
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January 5, 2022
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What is "balance" and is it necessary?
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14
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587
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December 28, 2021
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Let's talk Accessibility
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5
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466
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December 6, 2021
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(Blog Post) How flexible are OSR Principles
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15
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595
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December 6, 2021
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Role-playing versus performance
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9
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456
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December 5, 2021
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Nostalgia(s) and the OSR
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8
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711
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December 3, 2021
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Dogpiling - all day long
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9
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548
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November 26, 2021
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Running Unique Settings
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22
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1341
|
November 26, 2021
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Magic Is Items And They Are Eating Your Soul
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2
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482
|
November 24, 2021
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Spells As Items, Doing Away With Slots, Levels, And Once-Per-Day's
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18
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653
|
November 22, 2021
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Aesthetics in dice mechanics
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7
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538
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November 21, 2021
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Solo RPG: playing on your own
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2
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468
|
November 7, 2021
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Limits—When are they useful?
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9
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462
|
November 3, 2021
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[Blog Post] Treasure Trouble - Treasure and the failure of Gygaxian Imagination
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1
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423
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November 2, 2021
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Some debate on the role of the designer
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5
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371
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October 27, 2021
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[Blog Post] Some ways I think about TTRPG design
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2
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488
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October 23, 2021
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Life paths for finding a character
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11
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688
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October 17, 2021
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Not who you are, but who you could be: A new perspective on character generation
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1
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418
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October 11, 2021
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Interesting Cairn/ItO Hacks
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16
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1270
|
October 6, 2021
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OSE: A question about saves
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2
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1124
|
October 5, 2021
|
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The Logic behind Spell Levels in B/X DnD (OSE)
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4
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461
|
October 5, 2021
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Let's Read: Empire of the Petal Throne
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19
|
1803
|
October 5, 2021
|
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Agreement & Engagement - An approach to teaching the more complex principles of story-gaming?
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5
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398
|
September 28, 2021
|
|
Scene-based adventure structure
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31
|
1355
|
September 27, 2021
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"Play worlds, not rules" explained by Questing Beast/Ben Milton
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6
|
548
|
September 25, 2021
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