Formalities and Protocol of Zine Making
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0
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1
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April 30, 2025
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Good mainstream adventure layout
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1
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13
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April 29, 2025
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Immertag: Wakeghouls and circadian rhythms
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0
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11
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April 27, 2025
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Another Way to Stock Dungeons
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11
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195
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April 27, 2025
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"Is it dead yet?" thoughts and suggestions to improve my combat mechanics?
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10
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78
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April 27, 2025
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My heartbreaker's drafted, how do I make its character sheet?
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7
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72
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April 23, 2025
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Design Resources
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19
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1720
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April 20, 2025
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Lore Tokens Idea
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3
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34
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April 20, 2025
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DARK SPACE SOCIETY: A LO-FI SPACE HORROR RPG (beta version)
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6
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105
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April 18, 2025
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An Interview with Josh Domanski
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0
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35
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April 14, 2025
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LaTeX for tabletop
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28
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915
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April 9, 2025
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How do you playtest?
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3
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57
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April 8, 2025
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Scheduling and design
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4
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48
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March 31, 2025
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Valdus's Projects Page
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0
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16
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March 30, 2025
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Of mud and magic
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1
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34
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March 28, 2025
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An Interview with Sam Leigh
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0
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22
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March 28, 2025
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Generating B-Plots
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0
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26
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March 27, 2025
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Beautiful Tables
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2
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90
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March 24, 2025
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Modules as Path to Cohesive Setting\Game Comprehension
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1
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57
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March 21, 2025
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One Page Adventure Sizing
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7
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43
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March 14, 2025
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What I Value In Adventure Design — Revivify Games
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8
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84
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March 10, 2025
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Options for B/X Compatible Magic Systems?
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7
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135
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March 7, 2025
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An Interview with René-Pier Deshaies
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0
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18
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February 24, 2025
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Thoughts on saving throws?
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28
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234
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February 19, 2025
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An Interview with Alan Bahr
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0
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36
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February 12, 2025
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How do you decide how to divide your projects?
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5
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63
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February 5, 2025
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Pocket dimension of public domain images
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6
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508
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February 3, 2025
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The Explorateur #4 (January 2025 Design Blog Roundup)
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2
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37
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February 1, 2025
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Lost Fable - A Hopeful RPG - Looking for feedback!
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0
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29
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January 30, 2025
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Into the Zungeon
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7
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169
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January 29, 2025
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